Well, I think I have my next project lined up, and its nothing most adults would ever play! Imagine that!

Im going to target the windows platform exclusively and its going to be done in XNA, but the target audience is 3-10 year olds, starting with the 3-5 year olds. I have lined up an artist and a couple composers to do the audio and visuals for the game, and I’m probably still going to be in search of a character animator. I’ve already got one person for voiceovers, but I’m going to need at least 1 or 2 more, preferably males, or some software that allows some serious voice alteration but still keeps it sounding ‘natural’.

I’m also hoping to turn this into a series of games for parents to help teach children basic computer skills, along with spelling, math, etc. down the road. Arcade games and the like are fun, but there’s a lot out there. As a parent myself, I haven’t found many titles I would consider getting for the kids, especially since they average $30 – $50 a shot.. =(

Worst case scenario, no-one downloads it. Best case, I get to create a sequel (or series) and maybe charge a nominal $5-15 for subsequent versions to cover costs, time, etc.

I’m not planning to start this for about a month, then I’m figuring with my hectic coding schedule its about 3-6 months out, easy. I still plan to do some other titles in the meantime, such as the blokus clone, and maybe pacman, but this is the type of project I’ve been wanting to do for a long time. I’ve always thought about it, and now its just time to get down and do it.

I’m going to incorporate a lot of little learning games into the program, I just haven’t figured out all the ‘games’. I have a couple idea’s, but I definately need more, and I have to figure out how to incorporate them into the overall ‘storyline’ of the game. I dont want piecemeal things just thrown in, there will be goals and a story to go along with it. Based on several discussions with children and parents both, I think the storyline is compelling enough to make the children want to keep playing to ‘complete’ the goal.

I’ve got to dig into the game state sample and look at it to see if its going to be a help or a hindrance to me for this project. I’ve got 2 versions of it, an older one with sound fx and music, and the newer one. The older one looks a lot more complex, so I might skip on it for the time being, or I might just design it all myself.

Any suggestions, please use the contact form on the website! The link is right there under Primary Links on the right hand side!