Well, now it’s time to jump into the gameplay portion of the squiggle. I’ve gotten the menu’s done, worked out a couple particle systems and gotten the game setup screen in place to select the difficulty, etc. I have been trying to work on setting this up for 2 player local play from the start.. something I haven’t done before.
Up until this project I only worked on games that required almost no AI and one player. This one is going to require me to add in some AI for a 1 player versus the pc. So I have to figure out how to do some basic AI.. Oh fun! All my projects whether completed or not have taught me a new concept or two, and this one is no different; its just a little bit harder.. but it should be fun!