Well, I blew the 220 I shouldn’t have and picked up a 16 gig Zune HD.. Needless to say immediately Kollectiv got put on a short hiatus while I learn to play with the new toy.. I already have Swatt! ‘s main menu, instructions and credits done along with a preliminary gameplay screen going. About 3 hours work creating the art, or rather editing borrowed art, and coding and learning how to play with the touch screen. The only thing I’ve experimented with so far though is determining whether the screen is ‘pressed’. Released would probably be just as easy, but i haven’t delved into dragging or playing with the accelerometer yet. 

Im reallly impressed with the Zune so far, and considering this is my first Zune period, im loving it.