Well, progress has been made on Suuey! Im currently reworking the gametype selection screens to limit trial users to a normal game. I also am not allowing them to save high scores, nor can they play the other mode or the multiplayer mode. I think the only thing left right now is some basic sound fx, background tunes during gameplay (maybe), and to work out the multiplayer sign in screen… but since thats local play only, its not going to be a big deal. I have all of the purchase / unlock routines in place and they seem to work fine. I also have not been able to get it to crash yet.. which is good. 

Now I just need to work in the rules for the frenzy and multiplayer modes as well, and then toss it to the sharks to test.. =)