Well, got some more work done.. the boat is now able to be sucked into the whirlpool.. oh and we added sound effects for losing a life as well as a game over sound.. Oh, and we added lives.. Next up on the agenda will be detecting health and losing a life, and adding the reset for after. That should be pretty simple.. The lives is a change from a single health bar since that wouldn’t really work with just a health bar system I don’t think.. Anyways, the game is shaping up nicely.. I do need to put some thought into adding some ads, and might look into a few systems for that.. Everplay for unity looked like it had something about ads, so will have to do some reading on it tomorrow.. Night all!