Spent the evening squashing some bugs in the code.. Thought I had some lighting errors, but turns out it was due to not scaling the Z axis properly which led to a loss of textures.. Got that fixed.. Also did some work on setting the next level up and making sure all of our objects are disabled between levels. More work was done and levels 1-20 are now updated and completed. I’m still thinking of adding a few more objects, but its getting there pretty quick!