Ok, coding continues on Coastal Glide and its conversion and update from Monogame to Unity. Latest completion is the tavern mini-gambling game, Gluckhaus! The only thing left to do is intergrate its scene into the game and the profile variables. Each minigame is created as a standalone project that way I dont have to click through 7 different screens each time to test a minor change. Onwards to the next mini-game!