
Comments, Scheduling, AI Playgrounds, Old Pirates & Mules!
The website now supports comments and scheduled posts, I've been experimenting with AI-generated games, and thinking about Steam has me…
Read moreDev log
News, releases and the honest story of building games as a one-person studio.

The website now supports comments and scheduled posts, I've been experimenting with AI-generated games, and thinking about Steam has me…
Read more
After years of making games, I've finally made it easy to actually tell people about them. Social media is starting to pay off, merchandise…
Read more
The office picked up another new toy: a Meta Quest 3 VR headset. Local stores were out of stock, but Amazon somehow managed to deliver one…
Read more
Sweeet! Office got a little upgrade last night....
Read more
Threefold's battlefields just got a lot less predictable. Obstacles can now reshape the board, monsters can wander into the fight, and the…
Read more
A small Threefold update this time: the map editor has been rebuilt with more control over battlefield options, while some visual changes…
Read more
Not much development this week, but plenty of planning. The office upgrade is about to get underway, Threefold picked up a little more…
Read more
Website upgrades, business paperwork, a new printer, better AI, combat animations, souls leaving bodies, and a much-needed Threefold UI…
Read more
After nine months with what I affectionately called the Galaxy S24 Ultra Curved Edition, it was finally time for a replacement. I went with…
Read more