
And Then Swordoku Went Kaboom.
A hard crash has left Swordoku unplayable, with a ton of lost data and empty files. The backup I thought was running had stopped months…
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News, releases and the honest story of building games as a one-person studio.

A hard crash has left Swordoku unplayable, with a ton of lost data and empty files. The backup I thought was running had stopped months…
Read moreBig enemy. Tiny hero. Every placement counts. ⚔️🧩 Fresh gameplay with expanded animations, exposed weaknesses, resistances, and plenty of…
Read moreBig enemy. Tiny hero. Every placement counts. ⚔️🧩 Fresh gameplay with expanded animations, exposed weaknesses, resistances, and plenty of…
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Swordoku's basic game loop is done, monsters are dropping Gold and Essence, and the combat HUD is getting another shuffle. This weekend's…
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Sanctuary is a map now, the puzzle board has weaknesses and loot, and monsters have a proper pecking order. Swordoku is mostly playable—and…
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Sanctuary gets a complete scene rebuild, working equipment and inventory systems, and daily rewards that won't punish a missed day. Gold…
Read moreIntroducing Swordoku. Place blocks. Slay monsters. Try not to sacrifice all your HP. ⚔️🧩A little Swordoku: Grid & Glory gameplay preview —…
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I took a break from Swordoku's gameplay to build the way into it: splash and title scenes, character profiles, and a moonlit Sanctuary. No…
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The new SquigglyFrog Studios MCP server is running, and this post is its first proper test: fewer copy-and-paste rituals, a scheduled…
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