
The Loop Is Done. The To-Do List Apparently Didn't Get the Memo.
Swordoku's basic game loop is done, monsters are dropping Gold and Essence, and the combat HUD is getting another shuffle. This weekend's…
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16 posts filed under Development Work.

Swordoku's basic game loop is done, monsters are dropping Gold and Essence, and the combat HUD is getting another shuffle. This weekend's…
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Sanctuary is a map now, the puzzle board has weaknesses and loot, and monsters have a proper pecking order. Swordoku is mostly playable—and…
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Sanctuary gets a complete scene rebuild, working equipment and inventory systems, and daily rewards that won't punish a missed day. Gold…
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I took a break from Swordoku's gameplay to build the way into it: splash and title scenes, character profiles, and a moonlit Sanctuary. No…
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It's a fun little device to play with, and it's also a fun little device to develop for... as long as you're patient. I want an infinite…
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Still no communication from Basic Fun! And their lack of paying developers on time... well, I'm not going there again. It's a constant…
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Scratch N Score has finally moved into the beta process. What does that mean? A month of never-ending bug reports where people press the…
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One major thing most developers do - myself included - is to fail to target the right platform. And by that I don’t mean the whole android…
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Amid all the distractions last night, not the least of which was standing in line for several hours to vote, I did manage to get some…
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