
Bugs... There are always bugs...
Well, this just serves to prove.. No matter how hard you test, watch, examine, rewrite and try to bugproof your code, there will always be…
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News, releases and the honest story of building games as a one-person studio.

Well, this just serves to prove.. No matter how hard you test, watch, examine, rewrite and try to bugproof your code, there will always be…
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Well, what was started back in June is now done.. Now mind you I took a 90 day break to work on That Cribbage Game, so if I started this in…
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Now that That Cribbage Game is in the hands of the testers.. and then was passed back to me.. then back to them. then back to me. then back…
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Well, I think we finally have a final product, at least until I ship it off to the beta team and they start making a giant freaking list of…
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It's been just a little over a month since I put my other project on hold and jumped in to start cribbage for the game table. It bugs me a…
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Designing cribbage boards sucks.. End of story... So, first comes the task of finding proper templates to work with for some of the more…
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It was about time.. time for a new web host that is. My old provider gave me a LOT of flexibility, and to be honest, I am going to miss…
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It's interesting when you start working on a project. There's things you plan for, things you think you planned for and then the things…
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Nothing like a quick AI Gameplay video, in fast forward.. An entire month of two players condensed into roughly a minute and a half. Watch…
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